Ethics and Generative AI: The Good, the Bad and the Ugly
Thu 21 Nov 2024 6:00 PM - 9:00 PM
Bristol Digital Futures Institute, 67-71 Avon Street, BS2 0PZ
Description
The AI Tools for Games and XR Storytelling project at the University of Bristol is pleased to host a panel discussion on Ethics and Generative AI: The Good, the Bad and the Ugly. Drawing on both industry and academic perspectives, the panel will offer a deep dive into the ethical considerations of using AI tools in game and XR development, as well as thinking through the wider implications of adoption. The event is free and open to all.
The schedule for the evening is as follows:
Panel discussion and Q&A (6pm-8pm)
- James Pollock (Lux Aeterna)
- Cobus Jooste (University of the West of England)
- Ben Ackland (Meaning Machine)
- Yin Harn Lee (University of Bristol)
Pizza (8pm-9pm)
The venue is less than a 10 minute walk from Bristol Temple Meads train station. If you are driving to the event, there is an NCP car park opposite the venue. There is no parking at the venue.
The AI Tools for Games and XR Storytelling project seeks to bring together experts in generative AI, creative technologists, and artists from the immersive and games industries at a series of knowledge exchange and co-creation workshops to explore the possibilities and problems of collaborating with AI in the production of compelling XR stories. The project will culminate in the creation of a Toolkit for responsible use of generative AI tools in games and XR storytelling.
This project is funded by University of Bristol’s AHRC Impact Accelerator Account. It is led by Dr. Harry Wilson in collaboration with Dr. Richard Cole and Dr. Sarah Campbell and co-organised with project partners Eirini Lampiri, Ruth Mariner and Play Well for Life.
Location
Bristol Digital Futures Institute, 67-71 Avon Street, BS2 0PZ