Developing innovative and inclusive learning and teaching through student-staff partnerships
Multiple dates and times
Online, Zoom
Description
Inclusive-education@York would like to celebrate and share the good practice, experiences and outcomes from a range of 2022-23 Learning & Teaching Fund projects.
These online practice sharing events will showcase learning and teaching innovations developed with students and offer insights into the benefits, challenges and outcomes of student-staff partnership working. Speakers will also reflect on the ways in which their L&T Fund projects have influenced changes in practice and/or outcomes for students. Each session will include five short (10 mins) talks, as well as opportunities for questions and discussion.
The themes covered across the two sessions reflect the diversity of projects funded through the L&T Fund and demonstrate a real commitment to developing innovative and inclusive pedagogies and curricula at York:
Session 1: Tues 11 June, 11:30-13:00
Problem-based learning (PBL) - Colleagues from Economics, Language & Linguistic Science and Physics, Engineering and Technology (PET) will speak about their experiences of co-designing problem-based learning (PBL) approaches and using PBL to enhance inclusive learning.
Decolonising and diversifying the curriculum - Colleagues from Psychology will talk about their work to explore student experiences of existing curricula and co-designing decolonising and diversifying approaches.
Co-creating teaching resources - Colleagues from Education will present on co-creating teaching resources and teaching training materials for sustainable development education.
Session 2: Thursday 20 June, 11:30-13:00
Inclusive pedagogies - Colleagues from Environment & Geography (inclusive field trips) and Arts & Creative Technologies (‘Brave Spaces’) will talk about their work to co-create inclusive learning environments and inclusive pedagogies.
Co-creation within the curriculum - Colleagues from Education and Arts & Creative Technologies will share their experiences of co-creation within the curriculum - involving whole classes - as well as their work with student co-researchers to explore the outcomes of these approaches.
Co-creation of an educational game - Colleagues from Biology and Business & Society (SBS) will speak about the co-development of an educational game, used as a (re-)induction tool for students making the transition (or return) to university and as a discussion stimulator for staff and students on the importance of skills to professional development and employability.