VNDN 2026 Speaker Series
VNDN 2026 Speaker Series
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The Visual Novel Developer Network is hosting our 2026 Speaker Series! Join us on Saturday, May 16, 2026 for a full day of talks by experts in visual novel development, game design, voice acting, and more. You’ll learn practical techniques, explore new ideas and concepts, and learn about cutting-edge developments in the visual novel space.
Wow your audience
This year’s theme is “wow your audience”! We want to celebrate and share the art of creating unique, impactful games that stay with your audience long after the credits roll, and show ways you, as developers, can elevate your skills and games even further.
Schedule
The event will be held on May 16, 2026, in a private stage within the DevTalk Discord server. Join the Discord server prior to purchasing your ticket to receive the audience role for the event!
| Time (EDT) | Event | Speaker |
|---|---|---|
| 10:00 a.m. | Welcome & Opening Remarks | – |
| 10:10 a.m. | 5 Steps for the Perfect Screenshot | Vimi |
| 11:20 a.m. | Choose to be funny: Comedy Writing for Narrative Games | Conway Sutton |
| 12:20 p.m. | How to Script 1 Million Words in Ren’Py | Justinn |
| 12:40 p.m. | Storytelling Through UI | Pepper |
| 1:00 p.m. | Lunch Break | – |
| 2:00 p.m. | Adding FlaVOr: A Deep-Dive on Planning and Implementing Voice Acting | Jett Barker |
| 3:10 p.m. | The Z-Axis is Your Friend: 3D Environments for Visual Novels | Terrier |
| 4:10 p.m. | The Eccentricities of Naninovel & Unity | Campbell & Jordan Brown |
| 4:30 p.m. | Using Sound as a Storytelling Mechanism | James Krasner |
| 5:00 p.m. | Tactile Storytelling: Incorporating Physical Media Techniques Into VNs | FeatherBoy |
| 5:20 p.m. | Don’t Build Groverhaus: Narrative Design & Teamwork in VN Development | Runa |
| 5:40 p.m. | Making the Most of Your Music | Jeff Penny |
| 6:50 p.m. | Staging and Movement in Visual Novels | Floramisu |
| 7:50 p.m. | Closing Remarks | – |